{"product_id":"supaplex-repro-floppy-pc-game","title":"Supaplex Repro Floppy PC Game","description":"\u003cp data-start=\"0\" data-end=\"150\" class=\"\"\u003e\u003cspan class=\"relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out\"\u003e\u003cstrong data-start=\"0\" data-end=\"12\" data-is-only-node=\"\"\u003eSupaplex\u003c\/strong\u003e is a classic puzzle game released in 1991 for MS-DOS and Amiga platforms.\u003c\/span\u003e \u003cspan class=\"relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out\"\u003eDeveloped by Swiss students Philip Jespersen and Michael Stopp, and published by Digital Integration, it serves as an enhanced clone of the 1984 game \u003cem data-start=\"150\" data-end=\"164\"\u003eBoulder Dash\u003c\/em\u003e, introducing a unique computer-themed aesthetic and innovative gameplay mechanics.\u003c\/span\u003e \u003c\/p\u003e\n\u003chr data-start=\"152\" data-end=\"155\" class=\"\"\u003e\n\u003ch3 data-start=\"157\" data-end=\"181\" class=\"\"\u003e🧠 Gameplay Overview\u003c\/h3\u003e\n\u003cp data-start=\"183\" data-end=\"419\" class=\"\"\u003e\u003cspan class=\"relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out\"\u003eIn \u003cem data-start=\"3\" data-end=\"13\"\u003eSupaplex\u003c\/em\u003e, players control a red, Pac-Man-like character named \u003cstrong data-start=\"67\" data-end=\"77\"\u003eMurphy\u003c\/strong\u003e.\u003c\/span\u003e \u003cspan class=\"relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out\"\u003eThe objective is to collect a specified number of \u003cstrong data-start=\"50\" data-end=\"63\"\u003eInfotrons\u003c\/strong\u003e—glowing, atom-like objects—and reach the exit in each level.\u003c\/span\u003e \u003cspan class=\"relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out\"\u003eThe game comprises \u003cstrong data-start=\"19\" data-end=\"33\"\u003e111 levels\u003c\/strong\u003e, each presenting intricate puzzles and challenges.\u003c\/span\u003e \u003cspan class=\"relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out\"\u003ePlayers can skip up to three levels, but to complete the game fully, all levels must be finished.\u003c\/span\u003e \u003cspan class=\"\" data-state=\"closed\"\u003e\u003cspan class=\"ms-1 inline-flex max-w-full items-center relative top-[-0.094rem] animate-[show_150ms_ease-in]\"\u003e\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp data-start=\"421\" data-end=\"579\" class=\"\"\u003e\u003cspan class=\"relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out\"\u003eUnlike its predecessor, \u003cem data-start=\"24\" data-end=\"38\"\u003eBoulder Dash\u003c\/em\u003e, \u003cem data-start=\"40\" data-end=\"50\"\u003eSupaplex\u003c\/em\u003e is not strictly grid-based.\u003c\/span\u003e \u003cspan class=\"relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out\"\u003eObjects can occupy positions between grid spaces, leading to unique movement behaviors and exploitable bugs that are sometimes essential for solving complex levels.\u003c\/span\u003e \u003cspan class=\"\" data-state=\"closed\"\u003e\u003cspan class=\"ms-1 inline-flex max-w-full items-center relative top-[-0.094rem] animate-[show_150ms_ease-in]\"\u003e\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003chr data-start=\"581\" data-end=\"584\" class=\"\"\u003e\n\u003ch3 data-start=\"586\" data-end=\"610\" class=\"\"\u003e🧩 Key Game Elements\u003c\/h3\u003e\n\u003cul data-start=\"612\" data-end=\"1148\"\u003e\n\u003cli data-start=\"612\" data-end=\"664\" class=\"\"\u003e\n\u003cp data-start=\"614\" data-end=\"664\" class=\"\"\u003e\u003cstrong data-start=\"614\" data-end=\"623\"\u003eZonks\u003c\/strong\u003e: \u003cspan class=\"relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out\"\u003eGravity-affected boulders that can crush Murphy or trigger chain reactions.\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"665\" data-end=\"722\" class=\"\"\u003e\n\u003cp data-start=\"667\" data-end=\"722\" class=\"\"\u003e\u003cstrong data-start=\"667\" data-end=\"681\"\u003eSnik Snaks\u003c\/strong\u003e: \u003cspan class=\"relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out\"\u003eScissor-like enemies moving in predictable patterns.\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"723\" data-end=\"779\" class=\"\"\u003e\n\u003cp data-start=\"725\" data-end=\"779\" class=\"\"\u003e\u003cstrong data-start=\"725\" data-end=\"738\"\u003eElectrons\u003c\/strong\u003e: \u003cspan class=\"relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out\"\u003eUnpredictable enemies that explode upon contact, potentially releasing additional Infotrons.\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"780\" data-end=\"999\" class=\"\"\u003e\n\u003cp data-start=\"782\" data-end=\"840\" class=\"\"\u003e\u003cstrong data-start=\"782\" data-end=\"799\"\u003eUtility Disks\u003c\/strong\u003e: \u003cspan class=\"relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out\"\u003eExplosive floppy disks in various colors:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul data-start=\"843\" data-end=\"999\"\u003e\n\u003cli data-start=\"843\" data-end=\"894\" class=\"\"\u003e\n\u003cp data-start=\"845\" data-end=\"894\" class=\"\"\u003e\u003cem data-start=\"845\" data-end=\"853\"\u003eOrange\u003c\/em\u003e: \u003cspan class=\"relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out\"\u003eBehave like Zonks but explode upon impact.\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"897\" data-end=\"948\" class=\"\"\u003e\n\u003cp data-start=\"899\" data-end=\"948\" class=\"\"\u003e\u003cem data-start=\"899\" data-end=\"907\"\u003eYellow\u003c\/em\u003e: \u003cspan class=\"relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out\"\u003eCan be pushed in any direction and detonate when activated via Terminals.\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"951\" data-end=\"999\" class=\"\"\u003e\n\u003cp data-start=\"953\" data-end=\"999\" class=\"\"\u003e\u003cem data-start=\"953\" data-end=\"958\"\u003eRed\u003c\/em\u003e: \u003cspan class=\"relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out\"\u003eCollectible and can be dropped to explode after a short delay.\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"1000\" data-end=\"1052\" class=\"\"\u003e\n\u003cp data-start=\"1002\" data-end=\"1052\" class=\"\"\u003e\u003cstrong data-start=\"1002\" data-end=\"1011\"\u003ePorts\u003c\/strong\u003e: \u003cspan class=\"relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out\"\u003eDirectional gates that restrict movement to specific directions.\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"1053\" data-end=\"1148\" class=\"\"\u003e\n\u003cp data-start=\"1055\" data-end=\"1148\" class=\"\"\u003e\u003cstrong data-start=\"1055\" data-end=\"1068\"\u003eTerminals\u003c\/strong\u003e: \u003cspan class=\"relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out\"\u003eDevices that trigger the explosion of connected Utility Disks.\u003c\/span\u003e\u003cspan class=\"ms-1 inline-flex max-w-full items-center relative top-[-0.094rem] animate-[show_150ms_ease-in]\"\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp data-start=\"1150\" data-end=\"1268\" class=\"\"\u003e\u003cspan class=\"relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out\"\u003eThe game's environment is designed to resemble the interior of a computer, with elements like printed circuit boards and RAM chips forming the backdrop.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp data-start=\"1150\" data-end=\"1268\" class=\"\"\u003e \u003c\/p\u003e\n\u003cp\u003eThis game has been tested on an original PC and runs flawlessly. Please note that certain games may require installation to the computer’s hard drive in order to function properly. This is often necessary when the game’s size exceeds the 1.44MB capacity of a standard floppy disk or when the game requires additional files and setup that cannot be run directly from the disk.\u003c\/p\u003e\n\u003cp\u003eLet me know if you'd like to tailor it for a listing, manual, or another format.\u003c\/p\u003e","brand":"RetroGamingLife","offers":[{"title":"Default Title","offer_id":44790155509830,"sku":"sku-50349304021309","price":9.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0645\/1920\/9030\/files\/SupaplexFloppyNew.png?v=1774234198","url":"https:\/\/baldwinprinting.com\/products\/supaplex-repro-floppy-pc-game","provider":"Baldwin Printing and Design Inc. ","version":"1.0","type":"link"}