{"product_id":"pantufa-the-cat-sega-genesis-reproduction-video-game-cart","title":"Pantufa the Cat Sega Genesis Reproduction Video Game Cart","description":"\u003cp\u003ePantufa the Cat : Extended edition (Pantufa the Cat 2 in Europe) is a modification of Sonic the Hedgehog for the SEGA Genesis \/ SEGA Mega Drive derived from a similar project from late 2011, Pantufa the Cat.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e---\u003cspan\u003e \u003c\/span\u003e\u003c\/b\u003e\u003cu\u003e\u003cb\u003eGameplay\u003c\/b\u003e\u003c\/u\u003e\u003c\/p\u003e\n\u003cp\u003eWhen jumping, Pantufa starts out vulnerable up to the point where it start rolling, which happens when the cat starts falling, so releasing the jump button is a good way to force it. Alternatively, if the cat starts rolling and then jumps you keep rolling in the air, but movement is locked until the cat starts falling down again, so be careful where you use it.\u003c\/p\u003e\n\u003cp\u003ePantufa has a parry move, not only does it give the cat extra height, but it makes you invulnerable to any damage for less than a second, enough to dodge any hazards if well timed. But the moment the animation ends, you're vulnerable to any attack for a brief moment.\u003c\/p\u003e\n\u003cp\u003eHealth works as follows: Every time you bop an enemy or collect coings, the green bar bellow the health icon fills up, once it's filled up you gain a health point back unless you're at full health, in which case it stores it for when it's needed.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e---\u003cspan\u003e \u003c\/span\u003e\u003c\/b\u003e\u003cu\u003e\u003cb\u003eStory\u003c\/b\u003e\u003c\/u\u003e\u003c\/p\u003e\n\u003cp\u003eIn the Yo-world, a catastrophe had bestowed upon the lands. An unknown object hit the Ulteye Star, causing it to flood the world with the liquid known as Star Tear, which is about the same as ocean water but much more saltier and with a hint of melon. To prevent further damage, pipes were built everywhere to keep the liquids away. This event ultimately lead to a shortage of crops, including tomatoes which are one of the most important ingredients for making a Francesinha, Pantufa's favourite dish.It is the red cat's task to stop the Star from crying and to prevent it from happening again to ensure Francesinhas are possible in the future.There are rumours about this ancient artefact known as the Plot Bullshit Bell that is known to prevent anything from crying with its chime, perhaps this item will aid the red cat on its journey.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e---\u003cspan\u003e \u003c\/span\u003e\u003c\/b\u003e\u003cu\u003e\u003cb\u003eNormal Mode\u003c\/b\u003e\u003c\/u\u003e\u003c\/p\u003e\n\u003cp\u003ePlay through a\u003cspan\u003e \u003c\/span\u003e\u003cs\u003etwo\u003c\/s\u003e\u003cspan\u003e \u003c\/span\u003ethree Level Demo of what the project has to offer.\u003c\/p\u003e\n\u003cp\u003e\u003ci\u003eFun fact\u003c\/i\u003e: the last level in this Demo was made in under 8 days.\u003cspan\u003e \u003c\/span\u003e\u003cs\u003eSorry about the unfinished credits sequence!\u003c\/s\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e---\u003cspan\u003e \u003c\/span\u003e\u003c\/b\u003e\u003cb\u003e\u003cu\u003eClassic Mode\u003c\/u\u003e\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003eRelive 2011 through these rehashed stages from the original Pantufa the Cat, with minor slice of life alterations such as bug fixes (except for the fun ones).The entire campaign is playable, albeit bonus stages were cut (granted they only gave you lives and continues which are pretty much nonexistent here).\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e--- Classic Mode DX\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003eReturning from the SHC 2017 are the DX levels, previously only accessible through the Dev Menu. Beating this mode unlocks the Dev Menu.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003e---\u003cspan\u003e \u003c\/span\u003e\u003c\/b\u003e\u003cu\u003e\u003cb\u003eChangelog\u003c\/b\u003e\u003c\/u\u003e\u003c\/p\u003e\n\u003cp\u003eApparently it's mandatory to list all the changes in comparison to the original game.... oh boy...\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eCustom Gamemodes and Gamemode changes (title, cutscene)\u003c\/li\u003e\n\u003cli\u003eCustom Objects and enemies\u003c\/li\u003e\n\u003cli\u003eCustom Music and Music ports\u003c\/li\u003e\n\u003cli\u003eCustom Sound Effects\u003c\/li\u003e\n\u003cli\u003eCustom Graphics\u003c\/li\u003e\n\u003cli\u003eCustom Palettes\u003c\/li\u003e\n\u003cli\u003eCustom Levels\u003c\/li\u003e\n\u003cli\u003e\u003cs\u003eCustom customs\u003c\/s\u003e\u003c\/li\u003e\n\u003cli\u003ePhysics tweaks\u003c\/li\u003e\n\u003cli\u003eMultiple Characters to choose from\u003c\/li\u003e\n\u003cli\u003eDifferent abilities per Character\u003c\/li\u003e\n\u003cli\u003eSoundtrack choice\u003c\/li\u003e\n\u003cli\u003e\u003cs\u003eA plug to my website right in front of your face!\u003c\/s\u003e\u003c\/li\u003e\n\u003cli\u003eImproved Spike Feature\u003c\/li\u003e\n\u003cli\u003e\u003cs\u003eKept a good bunch of bugs from Sonic 1 that I liked so y'all can't deny it as a custom engine cause I can't program all that D:\u003c\/s\u003e\u003c\/li\u003e\n\u003cli\u003eCompletely different Health System\u003c\/li\u003e\n\u003cli\u003e\u003cs\u003eSorry, no Streets of Rage portion yet\u003c\/s\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cb\u003e---\u003cspan\u003e \u003c\/span\u003e\u003c\/b\u003e\u003cb\u003e\u003cu\u003eCredits\u003c\/u\u003e\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eSpecial Thanks\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eDid a great set of 8x8 sized letters\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eBinbowie\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cb\u003eChanged \"Artist code\" into code\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eAurora Fields\u003c\/li\u003e\n\u003cli\u003eDragon Wolf Leo\u003c\/li\u003e\n\u003cli\u003eRalakimus\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cb\u003einflate.asm (yes, this hack uses zip compression)\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eKeir Fraser\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cb\u003eMinimal code help related to the pause screen\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eClownancy\u003c\/li\u003e\n\u003cli\u003eSelbi\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cb\u003eMinimal music help at one time\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMarkeyJester\u003cspan\u003e \u003c\/span\u003e\u003cs\u003e(dang it, almost a major hack without his involvement! So Close!)\u003c\/s\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cb\u003eHelped by making some amazing custom tools\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eDragon Wolf Leo\u003c\/li\u003e\n\u003cli\u003eRalakimus\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cb\u003eHas a Monopoly on Sonic hacking tools for some reason\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMainMemory\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cb\u003eFixed some sprites to look pretty\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMotorRoach\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cb\u003eThe Shandon behind the Shandon Hill (majority of the tiles)\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003ePics ´n´ Pixels\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cb\u003eCameos!\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003ePics ´n´ Pixels\u003c\/li\u003e\n\u003cli\u003eSaturn's Rings\u003c\/li\u003e\n\u003cli\u003eDragon Wolf Leo\u003c\/li\u003e\n\u003cli\u003eMeGagWolf\u003c\/li\u003e\n\u003cli\u003eBinbowie\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cb\u003eMade the lovely Logo\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eStaticj3ff\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cb\u003ePeople who never gave up on me\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eBinbowie\u003c\/li\u003e\n\u003cli\u003eDragon Wolf Leo\u003c\/li\u003e\n\u003cli\u003eMotorRoach\u003c\/li\u003e\n\u003cli\u003eSaturn's Rings\u003c\/li\u003e\n\u003cli\u003eStaticj3ff\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003eGame has been tested on an original Sega Genesis Model 1 and works flawlessly, game on other consoles including clone consoles might or might not work.\u003cbr\u003e\u003cbr\u003eThank you for looking and let me know if you have any questions, also be sure to check out my other listings ! I also take request on custom games! \u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e","brand":"RetroGamingLife","offers":[{"title":"Default Title","offer_id":44790149906502,"sku":"sku-49429384986941","price":19.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0645\/1920\/9030\/files\/PantufatheCatCart.png?v=1774234178","url":"https:\/\/baldwinprinting.com\/products\/pantufa-the-cat-sega-genesis-reproduction-video-game-cart","provider":"Baldwin Printing and Design Inc. ","version":"1.0","type":"link"}